Multiclass Feats

Multiclass characters in M6 are locked out of Capstone Feats, so they instead gain these.

These are, in large part, replacements for the "multiclass patch" prestige classes like Mystic Theurge. Like those, they don't cover all class abilities, but should cover the basics.

Channeling Dabbler
Prerequisites: 6th-level character, multiclassed, channel energy class ability
Benefits: Your channel energy damage is increased by 1d6 (to no higher than 3d6).

Explosive Dabbler
Prerequisites: 6th-level character, multiclassed, bomb class ability
Benefits: Your bomb damage is increased by 1d6 (to no higher than 3d6).

Spell Dabbler
Prerequisites: 6th-level character, multiclassed, arcane or divine spellcaster
Benefits: Choose a spellcasting class you have at least one level in. You gain new spells per day (and spells known if appropriate) as though you'd gained a level in the chosen class.
Special: You may take this feat multiple times, once for each qualifying class you possess.

Sneaky Dabbler
Prerequisites: 6th-level character; multiclassed; sneak attack class ability
Benefits: Your sneak attack damage is increased by 1d6 (to no higher than 3d6).

Martial Dabbler
Prerequisites: 6th-level character; multiclassed; 1st-level barbarian, cavalier, fighter, paladin, ranger, or samurai
Benefits: Your base attack bonus is increased by 1 (to no higher than +6).

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License